Documentation and Development Guides
| Mod Page: TBD | Source Code: Github
Welcome to the documentation site for project CEVO. We've provided some documentation for both those looking to contribute, extend our mod, or add compatibility to their mods. The source code is also fairly documented, for those who need more information.
Note
Documentation is a work in progress. Feel free to ask more detailed questions in the discord. Source code itself is fairly documented, so this covers broad implementation guides.
Recommended
| User Guides |- Learn about how to integrate or extend this mod.| Interfaces |- References to interfaces.| Architecture |- Architecture information for each system.| Contribute |- Important to know before making contributes.
Menus, buttons, screens...
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Tooling for:
- Notifications
- Widgets
- Tutorials
- Dialogue
- HUD's
Enemies...
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- New AI goals
- New moves
- Boss Mechanics
- Variant Enemies
- New hives, decoratives, and structures
Easy to integrate new units Access to tools/projectiles/ammo_types/etc...
Players, Items, Gear...
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- Weapon attachments
- AI followers
- Legendary items
- New resources
- Jobs/Careers/Expertise
- Research system
All tools openly available to create:
- Custom weapons using existing attachments
- New attachments, compatible with all integrated weapons
- New jobs/career/expertise
- New research
- Gear Sets
- Rings
- Boss Moves and Boss Stages
- Customizable Buildings
- Dungeons
- Exploration Overhaul




